3 DAYS AGO • 4 MIN READ

đź”§ The solo designer's real job description (it's not what you think)

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Join 6,000+ designers improving their soft skills, weekly!

Beyond UX Design's mission is to give you the tools you need to be a truly effective UX designer by diving into the soft skills they won't be teaching you in school or a boot camp. These skills are critical to your success.

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What does it actually take to be the first, or only, designer or researcher on a team? Spoiler: it's not just about doing great work. This week, we get into the unglamorous, under-discussed side of the solo role: building systems, managing up, and earning trust before you've even shipped anything.

What happens when you're really good at your craft, but nobody around you understands what you do, why it matters, or how to support you?

Most people think being the first designer or researcher on a team means you finally get to do it your way...

But then the reality hits fast!

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You're not just doing the work. You're:

➡️ Building the systems nobody set up before you got there
➡️ Selling the value of your work to people who don't fully understand it
➡️ Managing up to a boss who probably came from a completely different background
➡️ Keeping everyone aligned while trying not to become the bottleneck

The craft is actually the easy part.

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This week, Julian Della Mattia joins me to talk about what it really takes to survive and thrive as the only designer or researcher in the room.

Julian has built research practices from scratch more times than most people would sign up for.

Here's what he wants you to know:

  • Being first means being a builder, not just a finder
  • Your research skills work on stakeholders, too. Most people just never try
  • Frameworks won't save you, but the right relationships will
  • The signals that your work is gaining traction are more subtle than you think
  • You can't do everything forever, and you shouldn't try
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Party of One: Building a Pra...
Mar 12 · Beyond UX Design
66:30
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If you're currently in a solo role, thinking about taking one, or just trying to figure out why the work isn't landing the way it should, this one's for you.


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You iterated, pivoted, circle-backed, and made it out of Q4 (barely).

You’ve earned a Merit-ish Badge!

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• Soft Skills, Sharp Tongue
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They don't teach this stuff in school

Learn the things they left off the syllabus.

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Join 6,000+ designers improving their soft skills, weekly!

Beyond UX Design's mission is to give you the tools you need to be a truly effective UX designer by diving into the soft skills they won't be teaching you in school or a boot camp. These skills are critical to your success.