Whatâs stopping your work from shipping? Itâs probably not the design itself. This week, I chat with Guy Segal about the soft skills that make the biggest differenceâgiving feedback, earning trust, and aligning with your team when things get tough. |
What if the biggest reason your designs arenât making it to production has nothing to do with design?
âIf you have to fall back on a RACI chart to fix a team dynamic... youâve already lost.â
I canât stop thinking about this line from my conversation with design leader, and the funniest person I follow on BlueSky, Guy Segal.
Because letâs be honest, most of the friction we experience at work isnât due to overlapping roles or a missing Figma component.
Itâs people...
But first, check out this week's sponsor:
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Working with people is hard!
Not bad people. Just⌠misaligned people.
Misaligned people that are, usually, just trying to do their best with the constraints their given.
And we often screw up.
But when things feel off, we default to tools, process, and frameworksâanything but having an actual conversation.
âThis week on the show, Guy and I unpack:
⢠Why great teams donât rely on process to solve people problems
⢠How to give feedback that builds trust (not resentment)
⢠What designers get wrong about empathyâfor their teammates
⢠Why your work doesnât ship when relationships break down
⢠And what to do when the âsoft skillsâ are the hardest part of your job
f youâve ever felt stuck, second-guessed, or sidelined at work, this oneâs for you!
đŻ Here are some key takeaways from our chat |
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1ď¸âŁ Look for signs of misalignment early, before they explode: If a teammate stops engaging, deflects responsibility, or constantly blames other teams, youâve likely got a communication breakdown brewing. Donât wait for it to turn into a crisisâsmall changes in behavior often signal something deeper. Take the first step and ask whatâs really going on.
2ď¸âŁ Assume less, ask more: Most workplace friction comes from assigning meaning to other peopleâs behavior. If someone cuts you off in a meeting, it doesnât mean they hate your workâit might mean theyâre under pressure. Before jumping to conclusions, ask what theyâre trying to achieve and where theyâre coming from.
3ď¸âŁ Build your feedback muscles, even if youâre not a manager: Giving useful, respectful feedback isnât just for managers. Guy shares a simple 4-step model that helps you describe behaviors and their impact without making things personal. The more comfortable you get giving feedback, the more trust youâll build, and the better your collaborations will be.
4ď¸âŁ You donât need a deep friendship, just shared goals: You donât have to be best friends with your PM or your devs. But you do need shared vision and mutual respect. The most important thing is making sure youâre aligned. Without that, no amount of process or 1:1s will help.
5ď¸âŁ Start small: schedule a one-on-one: You canât shortcut your way into a high-trust team. But you can make small moves that build connection. Start by scheduling short one-on-ones with your collaborators. Ask how things are going, whatâs working, and whatâs getting in their way. The trust you build now will pay off later.
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You iterated, pivoted, circle-backed, and made it out of Q2 (barely).
Youâve earned a Merit-ish Badge!
Choose from three sets: â⢠Soft Skills, Sharp Tongue ⢠Cult of Figma Initiation ⢠Pixel Pusher Survivor Kit
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They don't teach this stuff in school
Learn the things they left off the syllabus.
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Also available at these fine retailers
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